On Starcraft II: Wings of Liberty...
I never really enjoyed a lot of the twitch gamer process gaming issues. I do like managing wars and doing the whole strategy thing, but if you asked me to put together a battle of Waterloo I'd question why you were asking me. I wasn't there - I had no idea what the men or generals were up to, and the only thing I could tell you is that Napoleon bit it there.
That said, I did love me some Starcraft. And I recall playing it when the massive games were 500mb, and you had to really load in a CD. Now I'm ashamed (well, not really, because I loved Starcraft and its expansion) to say I went ahead for the full StarCraft II. The only thing is, there's going to be a very, very limited series of games that I can go with now. The specialization of most people in a gaming genre of one kind or another means that no longer can I actually play a game and get a specified area of fun; I can only now play first-person shooters, real-time strategy, MMORPGs, or side-scrollers with any kind of specialization.
And I'm still pining for my very own Medieval Madness pinball game. (Of course, space constraints aside, the $8,500 price tag for such a machine would be an issue. My beloved books don't take that much space.)
But I really did get in on the Warcraft mania, to the point where, not seven years later, I still roll with the game every so often. I'm hoping, too, that it won't go the way of the Sims 3 - where I played for a bit, but got intensely bored after a week.
Either way, I am looking forward to the game, I'm just hoping it'll be good for the long-term, and have the traction its predecessory did.
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